In books 1 and 2 of A Pattern of Shadow & Light, we are introduced to the realm of Alorin and a magical Adept race facing extinction. The race’s tragic decline is the result of Malorin’athgul, powerful beings from the fringes of Chaos, whose presence in Alorin has caused a shift in the cosmic Balance. Fate bends to their will, and their goal is Alorin’s destruction. Alone in understanding the threat, Alorin’s Fifth Vestal, Björn val Gelderan, has launched a desperate plan to stop them: a “great game” played upon the tapestry of mortal life.
Now, in Paths of Alir, A Pattern of Shadow & Light Book 3, Björn’s Players have taken the field:
Along the lush Caladrian coast…the truthreader Tanis d’Giverny returns to the place of his birth and finds mysterious and wonderful workings waiting for him. But the zanthyr Phaedor warns Tanis that ominous events lie ahead, and even his mother’s magical lessons might not be enough to keep the lad alive.
In the dungeons of Tal’Shira…held prisoner by theAdept Inquisitor Taliah hal’Jaitar, Prince Trell val Lorian is facing a life of vicious enslavement. Only two paths lie open before him: one means an eternity of torture fighting Taliah’s attempts to break him; the other requires surrendering to her will. But can he really sacrifice everything he is and walk Taliah’s path of twisted magic known as mor’alir?
In the snow-bound Castle of Tyr’kharta…Prince Ean val Lorian must choose to save his brother Sebastian or his loyal men. But to choose his men means leaving Sebastian to an eternity of enslavement; while rescuing Sebastian means abandoning his friends to a torturous end, and his honor along with them. Either decision will test Ean’s newfound skills with elae as well as his conviction, for as the prince soon learns: once a man becomes a Player in the First Lord’s game, not even death can give reprieve.